I'm originally from the East Coast and studied film production and web programming at Ithaca College. After graduating in 2005 I spent my first few years freelancing as a motion graphics designer. Between 2006-2010 I started gaining more professional experience in product design at a few startups in NYC.
In 2010 I started working on a side project called Joypad with Lou Zell. Joypad started out as a fun weekend hack to see if we could turn an iPhone into a game controller. In a few days we got it working with some old school emulators and launched the first version to the App Store. After some initial coverage on Wired, Techcrunch, and Engadget, Joypad quickly became the top game controller on iOS. Over the next few years we continued to improve Joypad and integrated our SDK in over 100 games in the App Store.
In 2014 I had the opportunity to join the Platform Design team at Facebook. It was an exciting chance for me to bring my experience designing developer tools to a much larger audience. One of the first projects I worked on was redesigning the Like Button Plugin which was amazing because it gets viewed over a billion times a day! So far that initial excitement hasn't faded and since then I've been lucky enough to lead design on Facebook's Social Plugins, Developer Site, Marketplace and more.
I currently work remotely on the Commerce Design Team at Meta. Most of my time is focussed on making improvements to the core platform and overall buyer experience. I also love prototyping and mentoring other designers. Marketplace is used by over one billion people every month which makes for plenty of exciting design challenges!
Outside of Meta I enjoy building design tools and experimenting with SwiftUI. I also just launched Letterfall, a word game for iOS. When I'm not in-front of a computer I'm spending time with family, surfing or doing some hobby woodworking.